v1.9.1.f7p2
Unity 2018.4.31
When I have profiler and playmaker opened, I get horrible performance after I load a scene
Same thing when I load different scene of my game. But in this case it get back to normal.
I doesn't happen when I load simple test scene
If in a playmode I close playmaker and open it performance doesn't get bad. But I do get this error when I do so.
NullReferenceException: Object reference not set to an instance of an object
HutongGames.PlayMakerEditor.DebugFlow.Stop () (at C:/Projects/Playmaker_1.9.1/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/DebugFlow.cs:160)
HutongGames.PlayMakerEditor.FsmEditor.OnPlayerPauseChanged (UnityEditor.PauseState pauseState) (at C:/Projects/Playmaker_1.9.1/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/FsmEditor.cs:1471)
UnityEditor.EditorApplication.Internal_PauseStateChanged (UnityEditor.PauseState state) (at C:/buildslave/unity/build/Editor/Mono/EditorApplication.cs:291)
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler() (at C:/buildslave/unity/build/Editor/Mono/EditorApplication.cs:329)