Hi, I have a situation where I'm translating cylinders of different sizes, like wheels, across a plane manually. Each cyl is moving at a random but constant speed.
But right now they're not rotating, just translating.
My physics/math skills are weak and I'm not sure if there's a way in playmaker to rotate the cylinders at the right speed so they 'roll' without seeming to slide across the floor plane. Any advice?