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Playmaker Forum
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Simple Climb System Suggestions?
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Topic: Simple Climb System Suggestions? (Read 791 times)
Odd?
Playmaker Newbie
Posts: 5
Simple Climb System Suggestions?
«
on:
March 18, 2021, 09:57:22 AM »
Here I want to allow my player to snap both the rotation and position to the ledge so that it looks as if I am grabbing the ledge and keeping Y value and rotation across the normal of the tagged ledge.
Progress At Work
//www.youtube.com/watch?v=uLJw7BfJXdw
Ledge Detection
Pathway
(Actions Used)
Ledge NO
Ledge OK
Climb Attributes
Pathway
(Actions Used)
Climb Start
Climb Idle
«
Last Edit: March 18, 2021, 10:00:51 AM by Odd?
»
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Nim
Playmaker Newbie
Posts: 9
Re: Simple Climb System Suggestions?
«
Reply #1 on:
March 18, 2021, 12:13:42 PM »
I'm not sure if this helps, but you can watch this tutorial from Romi Fauzi. Maybe it can help.
//www.youtube.com/watch?v=Md9WRsErBek
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Odd?
Playmaker Newbie
Posts: 5
Re: Simple Climb System Suggestions?
«
Reply #2 on:
March 18, 2021, 06:56:43 PM »
Oh yes I did look at this but I didn't see anything for what I am looking for but it did help for the climb up
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Odd?
Playmaker Newbie
Posts: 5
Re: Simple Climb System Suggestions?
«
Reply #3 on:
March 29, 2021, 01:33:57 PM »
Um also does anyone know the action of snapping a position to a offset of a object to a player so for example if the raycast comes in contact it will snap it Y,Z positions to that offset.
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Simple Climb System Suggestions?