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Screen Pick, store point on miss
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Topic: Screen Pick, store point on miss (Read 884 times)
Mupp
Full Member
Posts: 167
Screen Pick, store point on miss
«
on:
April 03, 2021, 02:56:10 PM »
I want to get the closest point on miss. Is there a way to get the point there the ray ends on miss?
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Mupp
Full Member
Posts: 167
Re: Screen Pick, store point on miss
«
Reply #1 on:
April 11, 2021, 08:29:31 PM »
bump
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Alex Chouls
Administrator
Hero Member
Posts: 3987
Official Playmaker Support
Re: Screen Pick, store point on miss
«
Reply #2 on:
April 11, 2021, 09:06:20 PM »
If I understand what you want, you could use Screen To World Point, which converts a screen position to a world position at a set distance.
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Mupp
Full Member
Posts: 167
Re: Screen Pick, store point on miss
«
Reply #3 on:
April 12, 2021, 08:39:45 AM »
Ok, I get it. If the ray misses you use this action to get a point under the pointer at the same distance as the max ray length.
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Alex Chouls
Administrator
Hero Member
Posts: 3987
Official Playmaker Support
Re: Screen Pick, store point on miss
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Reply #4 on:
April 12, 2021, 02:58:27 PM »
Exactly, sorry, I forgot to be explicit about setting the distance to max ray length. But you got it
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Screen Pick, store point on miss