Hi,
I have put one up already, which is an improved version of your actions. the action is called: FindGameObjectsResourcesWithNameContaining
Few comments:
-- don't use useVariable attributes on inputs, only on outputs.
-. are you sure you want to access ANY GameObjects, using Resources.FindObjectsOfTypeAll means accessing even internal GameObject, it's dangerous, do you want to check only in the hierarchy or only within the Resources folder?
-- also, I combine both actions by giving the ability to input several containing strings using the a list, then you don't need to duplicate actions just for this,
-- also, I let the developer also save the gameobjectts found, I am not sure giving just the number of object found is useful if you don't do anything with them.
Bye,
Jean