Hi guys,
I don't think this is a playmaker issue but it's my main tool, soooo...
I dragged my character who has several playmaker fsm's attached (movement, jump, run, etc) into the prefab folder. I guess this was a massive mistake or something, because now I have this weird issue where his speed is not being set correctly.
I have a run skill where you hit the direction key twice and he runs (using set velocity 2d). Now, the fsm is working, his animation changes for example, but he isn't speeding up at all. Is this a problem with him now being a prefab? I can't for the life of me work out why this would happen at all. Weirdly, all his other skills (which mostly use force and move rigidbody) all work perfectly. Does anyone have any ideas why isn't this one working?
I'm sure it's something stupidly simple in the prefab settings...
Thanks in advance