Hello,
I am using create object action to create clones of my game objects. However, it seems that it modifies different properties of the clones. I don't think it is due with other FSMs interacting with it, but there's always a slight chance I'm wrong on that (though I really don't think so as I checked pretty carefully). Do clones interact differently or is there something else I'm missing? To give you specifics of what is happening, after my character clones itself and the clone it won't be able to get attacked or the original object will get destroyed even if it was the clone that was attacked. I guess what I'm asking is, do clones act the exact way as there original counterparts? Thanks!