playMaker

Author Topic: Platformer control best practice  (Read 2935 times)

Minatoo

  • Playmaker Newbie
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  • Posts: 1
Platformer control best practice
« on: July 02, 2021, 03:50:21 AM »
Attempting to make a simple platformer controls. Thinking in the vein of random heroes or league of evil.

What do you think the best practice would be to go about making a controller with playmaker? Inputs based on touch screen location? Touch object? Or Touch GUI?

Are there any other methods I'm missing?