playMaker

Author Topic: Delete me thanks X*  (Read 797 times)

PolyMad

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Delete me thanks X*
« on: September 04, 2021, 09:00:23 AM »
As per title.
I can't see what's going on.
Everything should work, but I keep having my array empty and I don't know why.

I get the next child in a GameObject.
Then I check the name: if it contains "door", then I extract it.
The names of the child cointain "door", but I still don't get this working and I can't understand why.

« Last Edit: September 04, 2021, 09:42:30 AM by PolyMad »

PolyMad

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Re: Is it possible to execute Playmaker FSM step by step?
« Reply #1 on: September 04, 2021, 09:39:24 AM »
Apparently GET NAME is not working correctly and is not storing the name of the object in the string variable.

PolyMad

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Re: Is it possible to execute Playmaker FSM step by step?
« Reply #2 on: September 04, 2021, 09:42:06 AM »
Wait I found the problem: the first action has a LOOP redirect in it already... uff.
Sorry delete please.