Hiya Playmakers,
I'm working on a multiplayer experience, where users can touch buttons to do stuff.
Using PUN2 and the PM actions with ArrayMaker, I'm sending animator bool values to each object in the hierarchy. But, they are not always syncing as expected.
Some bools will have the expected value, others will not. They all share the same Animator Controller, and all Photon Animator View bools are set to Discrete.
I believe I have everything set up properly, with Photon View, etc. Please take a look at my attached screenshot and let me know if you have any ideas!