So Im following the Grab object tutorial on Hutong Games youtube, and I wanted to ad an inspection element once the player is holding the object. So in the Holding state, he does a GetButtonDown for Fire2, which then transitions into whether its dropped or thrown. In this state I added a GetMouseButtonDown Left click and transition it into a Rotate state. In the rotate state I have the picture in the attachment. When i pick up the object in game, if i hold left mouse, the object rotates with my mouse movement, but my mouse movement is also being used to look around the scene. Is there a way to freeze it in place while im holding left so the mouse movement only affects the rotating state?