playMaker

Author Topic: Issues with send event from run fsm, when reenabling fsm  (Read 733 times)

Gua

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Issues with send event from run fsm, when reenabling fsm
« on: December 20, 2021, 06:03:21 AM »
Unity 2018.4.31. Latest version of playmaker.

Here's demonstration of the issue.

But I want to add, the this is not the only case when that happens. This is just and easy to see and reproduce case, that I've stumbled upon, while trying to figure out why some of my logic doesn't work properly in a cases when I don't reenable fsm. I hope that fix for this case, my fix my similar issue, where I don't reenable fsm.
« Last Edit: December 20, 2021, 06:05:30 AM by Gua »