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Author Topic: Enemy Shooting And Damage to Player  (Read 16556 times)

michaelwwswr

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Re: Enemy Shooting And Damage to Player
« Reply #30 on: November 13, 2012, 02:52:37 PM »
Thanks,  DARK_ETERNAL

My playmaker is already loaded and updated to version 1.4.4

jeanfabre

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Re: Enemy Shooting And Damage to Player
« Reply #31 on: November 14, 2012, 12:23:16 AM »
Hi,

 for global vars, you have to first use "PlayMaker/Export Globals" and include the new asset created and include it in your package, but for global events it should all be there.

bye,

 Jean

DARK_ETERNAL

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Re: Enemy Shooting And Damage to Player
« Reply #32 on: November 14, 2012, 08:25:41 AM »
Thanks Jean. Will try that. I actually had a painful time exporting a test scene to one of my coworker because of that.
Check out our new game: Nitro Chimp. Now live in App Store!

Trailer:
Download: https://itunes.apple.com/app/nitro-chimp/id557150450?l=en&mt=8

DARK_ETERNAL

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Re: Enemy Shooting And Damage to Player
« Reply #33 on: November 15, 2012, 03:21:43 PM »
I'm having troubles uploading the package. Any email I can send you that?
Check out our new game: Nitro Chimp. Now live in App Store!

Trailer:
Download: https://itunes.apple.com/app/nitro-chimp/id557150450?l=en&mt=8

michaelwwswr

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Re: Enemy Shooting And Damage to Player
« Reply #34 on: November 15, 2012, 03:34:48 PM »
m
« Last Edit: November 17, 2012, 02:56:02 AM by michaelwwswr »

mickman

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Re: Enemy Shooting And Damage to Player
« Reply #35 on: November 18, 2012, 04:29:00 AM »
 Hi all,  
Just thought I'd add a quick note:  I purchased Target Pro last night... it's a great tool.  
I'm also interested in hit points, health etc.. so am following along as I hope to gain some insight.

The following AI video tutorials really help in regards to line of sight, cone of vision & hit points.
http://www.youtube.com/playlist?list=PL64E6680ACC6040EB&feature=plcp


« Last Edit: November 18, 2012, 06:02:39 AM by mickman »

michaelwwswr

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Re: Enemy Shooting And Damage to Player
« Reply #36 on: November 18, 2012, 07:17:29 AM »
mickman keep us posted

jeanfabre

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Re: Enemy Shooting And Damage to Player
« Reply #37 on: November 18, 2012, 10:02:53 PM »
Hi,

 yes, keep us informed of your progress, and don't hesitate to come back on this forum if something in TargetPro is not available within my port. I'll happily do my best to cover it.

bye,

 Jean

michaelwwswr

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Re: Enemy Shooting And Damage to Player
« Reply #38 on: November 21, 2012, 04:49:25 PM »
Dark_Eternal I used javascript to have the enemy shoot player.

DARK_ETERNAL

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Re: Enemy Shooting And Damage to Player
« Reply #39 on: November 22, 2012, 12:27:19 PM »
That's a quicker way, I think, since I'm a programmer.
Setting the FSM is quite difficult. Or rather than setting the FSM, taking all the logic to an FSM. As an algorithm it should be easier to understand for a programmer, I think
Check out our new game: Nitro Chimp. Now live in App Store!

Trailer:
Download: https://itunes.apple.com/app/nitro-chimp/id557150450?l=en&mt=8

michaelwwswr

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Re: Enemy Shooting And Damage to Player
« Reply #40 on: December 04, 2012, 04:43:49 PM »
Hey mickman how's things going with target pro