playMaker

Author Topic: First person footsteps.  (Read 1352 times)

idonthaveanamedude

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First person footsteps.
« on: January 10, 2022, 05:48:35 PM »
Hey, new to PlayMaker. I have a pretty basic first person controller and I'm looking to create some basic footstep noises. I've looked everywhere and can't find what I'm looking for. If you know what to do, it'd be appreciated.

Dustiwi

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Re: First person footsteps.
« Reply #1 on: January 10, 2022, 06:12:26 PM »
hi, im no expert, but one thing that i can think of, is making an fsm with 2 states one that waits for movement, and another one for playing a sound with a wait, the wait being how ofter the sound plays. then have a transition to that state whenever the player moves. did i explain myself alright?
cheers

idonthaveanamedude

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Re: First person footsteps.
« Reply #2 on: January 12, 2022, 09:55:52 PM »
I've tried that. There doesn't seem to be a state that checks if the object is moving that I can find.

djaydino

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    • jinxtergames
Re: First person footsteps.
« Reply #3 on: January 13, 2022, 10:22:30 AM »
Hi.

Maybe "Get Speed", "Get Velocity" or Get Controller Velocity.