Heya,
Can't really tell without more info on this but are you trying to click on a UI button Icon or the camera itself? Need to see more to be able to help sorry.
Hi, thanks for asking.
Not working with UI objects or buttons right now. It's a 3d Object, a model of a security camera. It has a box collider in it. It's currently in the "CCTV" layer which is what the Mouse Pick Event mask points to.
It's supposed to change material color when clicked -- as well as some other things, but none of that matters because clicking the object in the simulator or the game window never carries the playmaker event past the Pick Mouse Event part.
In the previous screenshot I had added a simple sprite object over the top of it to make it easier to find on-screen, but I've tried making Mouse Pick events work with and without the sprite, and it doesn't make a difference.
Happy to provide any other details I can. I've included another screenshot that maybe helps? Not sure what else to do -- this really makes Playmaker almost unusable for me.
EDIT: For more clarity, the specific gameobject being mouse picked is the child "Camera_Selector," and although it appears turned off in this screenshot (my bad) it is definitely turned on and visible, with its box collider active, during gameplay.