I have a custom action with float variables, but it seems I cannot set the variables. I see them in the action, but I cannot assign a global variable to them.
The 3 lines on the right are missing.
I wonder what needs to be added in the script so the variables can be edited.
public float throttle = 0f;
public float brake = 0f;
public float steer = 0f;
public float handbrake = 0f;
When I change float to FsmFloat I get:
Argument 1: cannot convert from 'HutongGames.PlayMaker.FsmFloat' to 'float'
Apart from floats I also have a GameObject in the scene that contains the script with those values, so I need to assign it to the action as well. But I don't have 3 lines at the right so I cannot set a gameobject variable to the action. The only way is to manually drag the object from the scene, before playing the scene, which is not desired, since every time the object is different.