Hello,
I'm not 100% sure this is a playmaker question (but I thought it might require a specific action, so I thought I'd post it here). Anyways, I have a camera set to orthographic with a size of 16.875. This works because I have a background made of repeating tiles and it does not get wavy or fuzzy. However, if I set the camera size to anything else, the background gets all wavy and fuzzy. The foreground does not have this effect, even if the camera size is not 16.875. This is a 2d pixel art game and all my assets have a PPU of 32. How can I change the camera size without changing the orthographic size? I tried changing the scale of the camera and the scale of the camera's parent, but it kept the camera size itself the same. Thanks in advance for your help!
John Bassi