Hi guys, I'm really hoping you can help!
I use the Call Method action in my game to trigger the start of dialogue.
For reference, I'm using it on a global variable containing the script.
However it's started to bug out. On some objects it's fine, on others it's giving issues.
Trying to open a state containing the method will show the following error, and the PlayMaker editor will show completely blank. If the state opens but you try to edit it, such as moving the action it will cause the error.

Running the game will crash when it reaches the problem state.
This is an example of a state that will crash.

It's been working for months so I'm not sure what's changed!
I've tried:
-Removing fsm component from problematic GameObjects and remaking it
-Reinstalling PlayMaker
-Moving Assets and Packages to a fresh project
Please help if you can. This is currently my full time job and I'm dead in the water until it's fixed.
Thanks!