playMaker

Author Topic: read Unity Command line arguments  (Read 1403 times)

Maart

  • PlayMaker2 Beta
  • Junior Playmaker
  • *
  • Posts: 92
read Unity Command line arguments
« on: October 29, 2022, 05:13:06 PM »
Hi can we have an action that generate an array read from SYSTEM.ENVIRONMENT.GETCOMMANDLINEARGS()
so that we could start unity applications with command line arguments and use those arguments in playmaker?