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Vector 2 Random Value to Player Position
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Topic: Vector 2 Random Value to Player Position (Read 1048 times)
Kaikoura
Playmaker Newbie
Posts: 23
Vector 2 Random Value to Player Position
«
on:
January 02, 2023, 05:15:47 AM »
Hey,
The "Vector2RandomValue" always takes x0 y0 as starting point to calculate a random value.
Is there a way to choose the player position as starting point? A lot of actions have something like "use owner".
Thanks in advance.
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djaydino
Administrator
Hero Member
Posts: 7618
Re: Vector 2 Random Value to Player Position
«
Reply #1 on:
January 06, 2023, 03:07:04 PM »
Hi.
you can use 2 random floats then use a Vector3xyz
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Vector 2 Random Value to Player Position