Hi! I have been using a standard public Array to hold a group of items that I can see/edit in the inspector of the FSM owner object. Currently (4/2023) Unity's List<T> implementation includes reorderable support by default.
I have been trying to use PlayMaker's "New Custom Variable Type Definition" wizard, but have been unsuccessful. Have tried these iterations of the existing List data type:
System.Collections.Generic.List
System.Collections.Generic.List<T>
System.Collections.Generic.List<GameObject>
Is this data type not possible? Thanks for any help.