Hello,
I have clouds and birds that move randomly (the clouds are only to the right while the birds are mostly horizontal with a little bit of vertical sprinkled in). I want them to stay relatively close to the camera. I know I can have colliders set as triggers for boundaries, but when I move too far away, the objects don't follow. I should also mention that the clouds when they reach the one side automatically move to the other side. I don't think I need paralaxing because they are moving objects regardless of player movement, but maybe I need a form of it. Any help is greatly appreciated. Thanks!