playMaker

Author Topic: LocalizedString in FsmStateAction  (Read 990 times)

Mattimus

  • Playmaker Newbie
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  • Posts: 1
LocalizedString in FsmStateAction
« on: July 09, 2023, 09:00:21 PM »
I'm using Unity's Localization System and I would like to pick a LocalizedString directly through a PlayMaker action. When I declare a LocalizedString as a property in a MonoBehaviour I get a dropdown in the inspector that lets me pick a table and string. But when I declare a LocalizedString in an action, Playmaker lists the label for the property but does not provide the drop-down. I looked into the CustomActionEditor for the action, but I wasn't able to find anything that allowed me to draw a LocalizedString picker. Is there some way I can pick LocalizedStrings in a Playmaker action?