Hi,
I'm developing a 3rd person view multiplayer game with
photon pun 2 and playmaker.I'm trying to show the username of each player above their head.
I'm using a "Photon View RPC Broadcast FSM Event" to send to all actors the "actor number" of the player who just entered is username in an input field. This FSM is called
FSM-Billboard and is in the
Player.
--------
RPC Targets : Others Buffered (So when a player join, they get the event)
Event Target : Broadcast All
Remote Event : ACTOR NUMBER
String Data : actorNumberString
https://image.noelshack.com/fichiers/2023/49/5/1701990100-capture-d-ecran-2023-12-08-000005.png--------
The error is at the reception event. I'm getting the event String Data, but there is nothing !!
So I've tried Get Event Info and found the error :
--------
Sent by game object : sentByWho = Photon Proxy
FSM Name : fsmName = FSM-PUN Connection
I don't understand why it's my Photon Proxy who's catched by the event, yes there are Photon View RPC Broadcasts FSM Event in this Photon Proxy game object but their event target isn't "ACTOR NUMBER".
Photon Proxy :
https://image.noelshack.com/fichiers/2023/49/5/1701990720-punconnection.pngSomeone knows this error ? Or am I doing something wrong ?
EDIT :
I've done test. With a cube, trying to get an info with the Get Event String Data, and it worked.
I've disabled the RPC from Phonto Proxy game object. It didn't worked.
And now, I'm getting the answer from Get Event Info : "Game Object" = player, so this is super cool, but the FSM-Name is an other FSM of the player with an RPC !!!! I've disabled it, and the Get Event Info answer was another FSM of the player with an RPC AGAIN
![Huh ???](https://hutonggames.com/playmakerforum/Smileys/default/huh.gif)
??
Aloïs