I'm working with two arrays, each containing three elements of the type GameObject. All elements in both arrays are set to 'None' (they’re empty). When using the 'Array Compare' action, neither the 'Sequence Equal' nor 'Sequence Not Equal' event is triggered. Instead, I encounter a 'NullReferenceException: Object reference not set to an instance of an object' error.
Given that the contents of both arrays are identical (all set to 'None'), I expect the 'Sequence Equal' event to be triggered. Is this a bug or am I missing something obvious? Thanks!