playMaker

Author Topic: If you comment FAIL on a state auto-activates [VIDEO]  (Read 348 times)

fromfame

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If you comment FAIL on a state auto-activates [VIDEO]
« on: January 25, 2024, 05:30:32 PM »
Whenever I played my game in the editor, a state would keep turning on even when the GO is disabled.

I found out it's because I've called the state FAIL

No events, no global events. I have it recorded: