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Author Topic: WWW Object Stored Texture Import Settings  (Read 1554 times)

acornbringer

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WWW Object Stored Texture Import Settings
« on: June 23, 2024, 04:45:44 PM »
I'm setting out to make an application that allows the player to define their own texture for use in the scene. I'm using WWW Object to store a custom texture from a user-defined local directory/url but need to import the texture with specific import settings - for example set "Alpha Is Transparancy" to True or "Filter Mode" to Point so the texture displays properly.

After some searching, I found discussion of a code solution but is there a way to do this through PlayMaker actions? Or maybe there's a better way to load user created texture assets into the application?