Hello, I'm very new to playmaker and unity in general, so sorry if the question or the terminology is not on point:
I want to use objects that are being created at runtime to be referenced by other objects. to be exact: I want to create a new object on a surface with a mouse click and then draw a spline with these created points as reference. But I can only seem to use existing Game Objects as reference. Am I missing something here or is what I want to do not possible the way I want to do it?
