Hi, I am trying to go through the validation process for my asset to be published on the Unity Asset store.
I am using the organization of the assets under a "root" folder, I moved "PlayMaker ArrayMaker" and "PlayMaker Utils" into this root folder, as I use the ArrayList Proxy within the asset.
However, doing that seems to be the incorrect approach.
I am also using three Unity packages that are within the root folder. When double-clicked, they are unpacked into the root folder.
Quote "Package should not contain nested .unitypackage or archive files that obscure most of, or the entirety of the content.
.unitypackage files are acceptable for including setup"
Two of the packages are essential for setup, but I have a yellow warning when I check the validation process, with the third as an Add-on.
Should I use a zipped file for "PlayMaker ArrayMaker" and "PlayMaker Utils" and these unity packages?
Help needed.