So I trying copy how to Dota and LOL game movement point click.
What I mean is like you do rapid clicking and use move toward quickly.
so my State is
<IDLE><Start Here>
Mouse Pick (Store as Mouse target)
Get mouse Button Down (This to trigger event "Move"
Look At (This use for the model "looking at")
<Move>
Move Toward (Use From Mouse pick target)
Get mouse Button Down (This to trigget event "Idle")
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So the problem is. if I click to move toward. it will move toward to the point where I click. when in state of "moving or Green bar" I want to Click again the mouse to new target. but in this case. it came back to "idle" state and click it again faster.
I already do duplicate the state for looping but doest work.
how to solve this problem? How to Loop or spam the click movement?