playMaker

Author Topic: "... Changed" Action & send event optional  (Read 3742 times)

Uttpd

  • Junior Playmaker
  • **
  • Posts: 70
"... Changed" Action & send event optional
« on: November 28, 2012, 02:43:25 PM »
The "Float/ Int/ Boll etc Changed" action could also detect "NO Change" and  Send an Event should be optional
Sometimes the Bool output is just enough.



kiriri

  • Hero Member
  • *****
  • Posts: 506
Re: "... Changed" Action & send event optional
« Reply #1 on: November 28, 2012, 02:57:47 PM »
Making annoying actions behave as they are supposed to ... - 101 -
1) Locate the action by right clicking in your project view on the playmaker folder, and clicking "open file location". Then go to PlayMaker/actions/ and find the damn thing :D
2) open it with whatever you want to open it with. Look for something like
Quote
[RequiredField]
That's what makes the variable after it annoying.

And if you already did that on your own and I'm just being annoying here then ,ehh right, sorry :D
Best,
Sven

Uttpd

  • Junior Playmaker
  • **
  • Posts: 70
Re: "... Changed" Action & send event optional
« Reply #2 on: November 28, 2012, 06:16:50 PM »
Making annoying actions behave as they are supposed to ... - 101 -
1) Locate the action by right clicking in your project view on the playmaker folder, and clicking "open file location". Then go to PlayMaker/actions/ and find the damn thing :D
2) open it with whatever you want to open it with. Look for something like
Quote
[RequiredField]
That's what makes the variable after it annoying.

And if you already did that on your own and I'm just being annoying here then ,ehh right, sorry :D

Thanks! Had not attempt to change an action before, worked great!  ;D
So for the coding challenged, like myself, point 3 will be:
3) put  //  in front of the annoying [RequiredField]  making it a comment
save & close

Alex Chouls

  • Administrator
  • Hero Member
  • *****
  • Posts: 3987
  • Official Playmaker Support
    • LinkedIn
Re: "... Changed" Action & send event optional
« Reply #3 on: December 06, 2012, 11:48:38 PM »
Good catch! I've changed these so you won't have to comment them out with every update ;)