Hi... first I wanted to say that I love playmaker. I like unity , but wanted the freedom of quick development that playmaker offers much better than the others fsms I tried. I've also written a couple of apps using almost exclusively iGUI with just a little code.
SO when I started working on my current fps project I wanted to use both...I'm comfortable with both.
I obviously need them to work together. I started writing these because I need to be able to use playmaker with iGUI and didn't feel I could wait for someone else to do it. I looked through the forums here and saw that a few had asked about this quite some time ago, and I looked on the iGUI site ...they said they were looking into it, but they gave up on it. So that is why I took it on.
I currently have about 15 actions written that provide access to 20 or so standard functions and work with all iGUI elements.
These include;
- enable / disable
set passive
set scale
set rotation
set opacity
set background color
set label color
set layer
set text
get text
position, set x and set y
size, set height and width
set label image
set label tool tip
trigger event
will be releasing these in the next couple of days with a few other actions I'm working on. I've tested these for a few days now and they all work great.
Right now I am interested in finding out what specific actions others are looking for.
Currently I haven't written any actions for specific components. I've been trying to keep everything as generic as possible. So any requests that you have please think about that. Generalized actions can be used for more situations, and help more people. If possible try to give an example or two for the action.