I instantiate a prefab at runtime. It starts at a scale of:
X = 3
Y = 3
Z = 3
When the prefab hits a trigger, the prefab needs to increase in scale by 1. So the new scale would be:
X = 4
Y = 4
Z = 4
...etc
Currently, I can only get it to SET my scale to 1 instead of actually INCREASING my scale by 1. Please help! Thank you!