Hi Jean thanks for the reply,
I've looked at target pro via one of your other post to another playmaker user and viewed their site and the examples that they used on their videos as well. I've noticed that with unity to make things a bit easier you have to try to purchase other assests from individuals and since im lacking in the whole self scripting area. it seems thats the only option but after already paying for unity pro, playmaker, NGUi, along with other multiple assets from the store that have while allowed for me to gain a wealth of knowledge have fell short of allowing me the tools to fully utilize them by themselves without relying on other assests. I suppose that is jsut how things are.
With the target pro it seems like its very similar to the collision/trigger effect, and i've gotten as far already as creating and utilizing health managers for individual objects. Target pro seems to have found a very simple way to access range, dmage, tags, and mutliple objects with minimal effort from the user. But i'm afriad that if i purchase another investment that ill come up empty handed again. I'm the only one on my team working on the unity platform to try to establish a mom but ive come across so many bridges that are very difficult to cross, networking servers, database, and much more.
It's very discouraging a lot of the time. I suppose my next question is, honestly for a MMORPG platform considering all that goes into it, would it be more reasonable to flip to another engine that allows support and provides all these tools for you or is it possible for someone whos not an expert in all of these programs to shmmy them together with photon, playmaker, target pro, ngui, unity, electroserver/smartfox servers and try to get it working... seems i should shift over but with the money already invested thus far it would be a shame to just throw it on the back burner and forget about it. If there's any light you chould shine on this for me it would be much appreciated and yes, im trying to do so much way ahead of what I'm capable of doing but ive made so much progress, atm if i can get in an interactive inventory, multi targeting with mobs near my location (not all mobs as soon as scene loads) and player stats saved stored/recalled then i could launch my game as a single player game. But sadly those arent the terms in which our company here are under.
Thanks again for the help I know it must be difficult pointed me in the right direction.
Sincerly,
-Alio