When using multiple instances of that action in one state (say, a "i'm done with this setup, now to get on with the show" catcher like i have some FSM systems do) do they run in concert at the same time or is it only a "one at a time" thing?
reason i ask is that it would further streamline a lot of my systems if i can have things like the movement system, the GUI system, the "button monitor" system and all sorts of others being accessed from the main setup system that only ever needs to fire once.
So, yeah... one at a time or all at once?
And also, how would working with the "Get/Set FSM" actions work with instantiated FSM templates with the "Run FSM" system?