I'm really sorry to bring this up again if it has already been asked a thousand times, but I was wondering if there are any detailed tutorials on how to create a first-person character controller that can jump with nothing other than Playmaker alone (no other scripts or anything, just vanilla Playmaker)?
I've been trying to make my own FPS character controller from scratch (using a character controller component), and so far I have had no problem getting it to move around in the X and Z planes, but jumping seems to be something that isn't documented very well.
To clarify, I am not looking to use the pre-built Unity character controller scripts or any scripts for this. I want to do everything with Playmaker. My goal is to start with a Unity GameObject and then give it all the basic FPS characteristics (walk, run, jump, crouch, prone, etc) using Playmaker alone. Is this possible? Are there tutorials for this? If so, where?
Thanks for your help!