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Author Topic: Noob Question Regarding Jumping[SOLVED]  (Read 2444 times)

BadWolfBay

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Noob Question Regarding Jumping[SOLVED]
« on: March 14, 2013, 11:25:59 PM »
I'm really sorry to bring this up again if it has already been asked a thousand times, but I was wondering if there are any detailed tutorials on how to create a first-person character controller that can jump with nothing other than Playmaker alone (no other scripts or anything, just vanilla Playmaker)?

I've been trying to make my own FPS character controller from scratch (using a character controller component), and so far I have had no problem getting it to move around in the X and Z planes, but jumping seems to be something that isn't documented very well.

To clarify, I am not looking to use the pre-built Unity character controller scripts or any scripts for this.  I want to do everything with Playmaker.  My goal is to start with a Unity GameObject and then give it all the basic FPS characteristics (walk, run, jump, crouch, prone, etc) using Playmaker alone.  Is this possible?  Are there tutorials for this?  If so, where?

Thanks for your help!
« Last Edit: March 18, 2013, 02:39:45 AM by jeanfabre »

jeanfabre

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Re: Noob Question Regarding Jumping
« Reply #1 on: March 15, 2013, 10:07:25 AM »
Hi,

 have a look at this, they are pure playmaker jumps:

http://hutonggames.com/playmakerforum/index.php?topic=1951.0

http://hutonggames.com/playmakerforum/index.php?topic=1532.msg6628#msg6628


based on this, if you have more questions, let me know.

bye,

 Jean

Mr-Brett

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Re: Noob Question Regarding Jumping
« Reply #2 on: March 16, 2013, 08:12:16 AM »
That character controller method is much better than what I'd scrapped together, thanks for linking it :)