Hi,
Not really I am afraid. You need to debug it, this is a good way to learn. disable on of your camera, play it, and see if it works ok, then disable another one, etc until you pin point the issue. Also, don't forget that playmaker can go back in time so you can see exactly when and how events are fired, so play the scene, when you get to the bug, pause the game and use the debug flow to find out where ti went wrong.
bye,
Jean