Area: Actions
Frequency: Always
1) What happened
Send Message Action cannot keep to point to Vector2 variable after run the game once
When you set to Vector2 it will show Vector3 label below and when you run it.
it will reset the parameter to point to None instead of the variable you set
2) How can we reproduce it
- create a script with a function and receive only one Vector2 parameter
- create a FSM to any object in the scene
- create a Vector2 variable under the FSM
- add a Send Message Action to the initialize state
- change Send Message Action\'s Parameter to Vector2
- set the Parameter point to previous created Vector2 variable
- play the game now
- you can see the Parameter reset to None instead of the variable you previous set
Unity Info:
Unity Version: 3.5.7f6
Playmaker Version: 1.5.4.f3
BuildTarget: iPhone
System Info:
OS: Mac OS X 10.7.5
Processor: Intel(R) Core(TM) i5-2415M CPU @ 2.30GHz
System Memory: 8192
Graphics Device: Emulated iPhone 3GS / iPad running OpenGL ES2.0