playMaker

Author Topic: Send Message Action cannot keep Vector2 variable after run the game [FIXED]  (Read 2418 times)

paynechu

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  • Posts: 4
Area: Actions
Frequency: Always

1) What happened

Send Message Action cannot keep to point to Vector2 variable after run the game once
When you set to Vector2 it will show Vector3 label below and when you run it.
it will reset the parameter to point to None instead of the variable you set

2) How can we reproduce it

- create a script with a function and receive only one Vector2 parameter
- create a FSM to any object in the scene
- create a Vector2 variable under the FSM
- add a Send Message Action to the initialize state
- change Send Message Action\'s Parameter to Vector2
- set the Parameter point to previous created Vector2 variable
- play the game now
- you can see the Parameter reset to None instead of the variable you previous set

Unity Info:
Unity Version: 3.5.7f6
Playmaker Version: 1.5.4.f3
BuildTarget: iPhone

System Info:
OS: Mac OS X 10.7.5
Processor: Intel(R) Core(TM) i5-2415M CPU @ 2.30GHz
System Memory: 8192
Graphics Device: Emulated iPhone 3GS / iPad running OpenGL ES2.0
« Last Edit: April 18, 2013, 10:45:06 AM by Alex Chouls »

Alex Chouls

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This should be fixed in the next update. Out this week...