Hello,
I'm not new to Unity, but fairly new to Playmaker. I have NO programming skills (that's why I'm so excited by Playemaker.)
I am working on a standalone PC program. For testing at the moment, I'm nowhere near making a game yet.
I have one, two part, question...
1) I want to be able to snap object A to object B to create object C (A+B = C) like how that VAB or SPH in Kerbal space program does. I have got to the ponit where I can pick up the objects, but that's all. I assume you need to find the vector3 of both of them, but I really can't get my head round where to start.
2) Once I make object C I want it to be remembered via a simple save data file, but again, I have no idea how. I assume it'll be something to do with playerprefs?
Please can somebody guide me through these SLOWLY!
Thank you very much in advance,
Rob