Hi,
ok, the problem is the following:
your HighScorePrefkey and TotalGoldPrefkey variable are empty. you need to realize the following:
a Fsm string has two "properties", it's name, and it's value, the name "TotalGoldPrefkey" is a reference you use within playmaker to tell an action to use this variable, BUT you need to set that variable's value to something.
in your case, you simply have an empty string like so "", and since both keys are empty, the both int variables are saved under the key "".
so, go in your global variables browser, select "TotalGoldPrefkey" and in the "String" property of that variable put something like "Total Gold" and then select the variable "HighScorePrefkey" and in the String property put something like "High Score", then things will go much better
Does that make sense?
bye,
Jean