Hi!,
I'm starting to grasp the concept of FSM Templates in playmaker. For me they look the same as procedures in any regular language (call with no return values). Is there any possibility to convert them in functions? Something like blackboxes where parameters are pushed and return values can be extracted? They would be of a lot of use to reusability.
Note: I have just read about the RunFSM action. This seems what I would need but If I could return a value from it or at least configure more than on "Output events" not just the finished event.
Note2: I have discovered (yay!) that I can send an event from a SubFSM to the Host. So I suppose this could be used to send a custom event as a response instead of just "Finished". Is it possible to send with the event any kind of meta data like an int value, etc...?
Thanks in advance,
Cheers.