Hi,
I'm trying to simulate a ball moving along a trajectory by using a spline in the shape of an arc and the itween move to v2 action. Problem is I can't get the right movement.
I want the ball to move quickly, then slow, then speed up again as it falls towards the ground. EaseInOut does exactly the opposite so I'm guessing I need OutIn?
Is there something obvious that I'm missing to be able to flip it?
Thanks for any help
Mark