Hi,
I just introduced playMaker to my project and I encountered the following issue when building the player the 2nd time (the first time I build after playmaker integration compilation and deployment works).
Editor.log snippet:
Error building Player: UnauthorizedAccessException: Access to the path "/Users/nkoufou/myproject/myproject/Data/Managed/PlayMaker.dll" is denied.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, BuildTarget, BuildOptions)
UnityEditor.BuildPlayerWindow:BuildPlayerWithDefaultSettings(Boolean, BuildOptions)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Unity version is 3.3 Pro + iPhone Advanced running on a Mac
Any subsequent builds fail and my only option is to remove the PlayMaker folder from my project in order to resume work. Any ideas what might be going on here?
Thanks
Nick