So this might sound like a strange one but its something that I always run into and a fix would be fantasic.
The way I have my panels laid out, my playmaker window is not always visible due to how much screen real estate playmaker takes up.
The issue - if I select a gameobject and then switch from the gameview to playmaker the previously selected state machine is visible and not that current selection. I then have to select a different object and reselect the one I want.
Is there an easy solution for this? Was it always this way?