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Playmaker Forum
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Rigidbody Drag
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Topic: Rigidbody Drag (Read 2416 times)
Andys
Playmaker Newbie
Posts: 30
Rigidbody Drag
«
on:
May 25, 2013, 04:49:25 PM »
is it possible in Playmaker to change the drag value in a rigid body when a car triggers through a box collieder?
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Alex Chouls
Administrator
Hero Member
Posts: 4002
Official Playmaker Support
Re: Rigidbody Drag
«
Reply #1 on:
May 25, 2013, 05:25:50 PM »
Use the Set Property action.
Get and Set Property let you change most properties in regular Unity components:
//www.youtube.com/watch?v=ERCw7CECOKc
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Andys
Playmaker Newbie
Posts: 30
Re: Rigidbody Drag
«
Reply #2 on:
May 26, 2013, 03:58:12 PM »
Alex,
thanks, I've been using the get and set to start and stop audio tracks, never thought to use if for drag.
Wasn't sure if you had a specific action like you do for add mass etc.
thanks
Andy
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Alex Chouls
Administrator
Hero Member
Posts: 4002
Official Playmaker Support
Re: Rigidbody Drag
«
Reply #3 on:
May 26, 2013, 05:45:27 PM »
The Get and Set Property actions were newer additions, so you wouldn't need lots of little Get/Set actions. Although Get/Set actions for common properties and third party plugins are nice since the UI is a little simpler... instead of having to dig through properties and figure out which one does what...
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Rigidbody Drag