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SmoothDamp - a mathF action.
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Topic: SmoothDamp - a mathF action. (Read 3874 times)
sebaslive
Hero Member
Posts: 572
SmoothDamp - a mathF action.
«
on:
March 13, 2015, 10:21:08 AM »
SmoothDamp is essentially like lerp but with a curve instead of a straight line.
If anyone needs the max speed let me know to consider adding it in.
Enjoy!
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All my VR games use Steam VR Playmaker Toolkit:
http://u3d.as/u20
And Oculus Touch Playmaker Toolkit:
http://u3d.as/QT5
Follow me @sebasRez
szomaza
Sr. Member
Posts: 253
Re: SmoothDamp - a mathF action.
«
Reply #1 on:
March 14, 2015, 03:05:08 AM »
Cool! That sounds really handy.
Thanks for sharing.
szomaza
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jeanfabre
Administrator
Hero Member
Posts: 15594
Official Playmaker Support
Re: SmoothDamp - a mathF action.
«
Reply #2 on:
March 18, 2015, 05:10:09 AM »
Hi,
Check out also "FloatLerpAdvanced" on the
Ecosystem
, it's essentially doing the same providing access to various lerping curves: Linear,Quadratic,EaseIn,EaseOut,Smoothstep,Smootherstep,DeltaTime
Bye,
Jean
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SmoothDamp - a mathF action.