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Playmaker Forum
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PlayMaker Bug Reporting
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Renaming event loses "used" count
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Topic: Renaming event loses "used" count (Read 2672 times)
random1
Playmaker Newbie
Posts: 14
Renaming event loses "used" count
«
on:
June 30, 2013, 06:32:05 AM »
Unity Version: 4.1.5f1
Playmaker Version: 1.6.1.f4
If I rename an event using the events dialog, then the "Used" count will drop to 0, even though the event (now renamed) is still in use.
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jeanfabre
Administrator
Hero Member
Posts: 15500
Official Playmaker Support
Re: Renaming event loses "used" count
«
Reply #1 on:
July 01, 2013, 02:56:28 AM »
Hi,
I believe counters only works after you ran the scene. have you tried this? does it properly revert to the proper value after that?
bye,
Jean
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random1
Playmaker Newbie
Posts: 14
Re: Renaming event loses "used" count
«
Reply #2 on:
July 01, 2013, 03:31:41 PM »
Yes, it updates when run. Still seems like a bug though.
Cheers.
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jeanfabre
Administrator
Hero Member
Posts: 15500
Official Playmaker Support
Re: Renaming event loses "used" count
«
Reply #3 on:
July 02, 2013, 02:45:06 AM »
Hi,
From what I understood, it's an optimization to only do this when running to avoid playmaker taking too much time when refreshing during editing.
Have you file a bug report yet?
bye,
Jean
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Renaming event loses "used" count