playMaker

Author Topic: Playmaker as an available asset on new projects[SOLVED]  (Read 1834 times)

shinkicker

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Playmaker as an available asset on new projects[SOLVED]
« on: July 06, 2013, 03:47:36 PM »
Hello All,

Purchased playmaker and installed it by double clicking on Playmaker1.6.1.unitypackage and also tried 'Import Package > Custom Package > 'Playmaker1.6.1.unitypackage'

Now whenever I start a new project, playmaker is not available from the list of default available packages. The only way to load it is to run Import Package again.

Can this be resolved in anyway, or is it not possible to have it as a default option on a new project?

« Last Edit: July 09, 2013, 01:50:17 AM by jeanfabre »

KozTheBoss

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Re: Playmaker as an available asset on new projects
« Reply #1 on: July 06, 2013, 05:36:43 PM »
Hi mate! whatever packages you put in the unity installation folder > editor > standard packages will be available on the list when creating new projects :)
Remember, you don't fail unless you give up trying to succeed!

shinkicker

  • Playmaker Newbie
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  • Posts: 2
Re: Playmaker as an available asset on new projects
« Reply #2 on: July 08, 2013, 10:38:45 AM »
Hi mate! whatever packages you put in the unity installation folder > editor > standard packages will be available on the list when creating new projects :)

Perfect - thank you!