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Author Topic: Instantiating player - Example 'ClickMoveTo' FSM not working. [SOLVED]  (Read 6967 times)

jess84

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Re: Instantiating player - Example 'ClickMoveTo' FSM not working.
« Reply #15 on: August 06, 2013, 12:02:11 PM »
Thanks!

And thanks for answering all my noob questions. (especially as this Photon stuff seems to cause even experienced people some problems! :) )

OK, so I've got my Player 1 and Player 2 instantiating, joining the same room. However I have the problem that they don't see each other move, and they see each other being sunk into the ground - rather than on top of the ground, which is how they see themselves.

I've copied and modified the references from the FSMs on FSM Photon Player - is there any chance you could point me in the right direction as to where this non-sync problem needs to be fixed? I assumed it was in Animation/Position/Rotation/Variable Sync FSMs, but all of those settings look fine compared to the demo example..

jess84

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Re: Instantiating player - Example 'ClickMoveTo' FSM not working. [SOLVED]
« Reply #16 on: August 07, 2013, 10:58:08 AM »
OK, finally got it working after a lot of faffing around!

jeanfabre

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Re: Instantiating player - Example 'ClickMoveTo' FSM not working. [SOLVED]
« Reply #17 on: August 08, 2013, 03:50:18 AM »
Hi,

 Good! keep at it!

bye,

 Jean