Author Topic: About global events  (Read 993 times)


  • Playmaker Newbie
  • *
  • Posts: 42
    • View Profile
About global events
« on: July 26, 2013, 03:50:39 AM »

I have read from another post:

Global Events: If you want to send events between FSMs they must be marked Global.

This is a bit misleading to me. I see global events as events that can be used in any FSM, I mean, things like "Success", "Failure", "Yes", "No" that are common should be global events in other to be reused and do not have a copy in every FSM.

Can they be seen this way? Or am I wrong?

Thanks in advance.

Alex Chouls

  • Administrator
  • Hero Member
  • *****
  • Posts: 3637
  • Official Playmaker Support
    • View Profile
    • LinkedIn
Re: About global events
« Reply #1 on: July 26, 2013, 10:27:03 AM »
When you add the same event to multiple FSMs internally they map to the same event. Marking an event as Global really just filters the UI when you're sending events between FSMs, making it quicker to select events.